They’ve made work for Allianz, Microsoft, Vitamin Water, and Capitol Music, producing games, illustrations, animations, films, illustrations, and sets, all of which maintain a minimal, fresh aesthetic, with strong geometric sensibilities.
Armed with solid principles like these and, even rarer, a long-term vision for the future, they’ve launched their new studio, Par Hasard, which aims to become a collaborative culture of international talent administered by a small team in Montreal. “We would rather stay a small studio to make sure we are involved in every aspect of the projects,” says Charland. “Hand-picking projects that stimulate creativity is something we aim towards.
“We want to put forward an aesthetic more than a specialization. We do murals as much as videos, keeping the same genuinely playful approach towards the final product. Since we try to build everything by hand, it brings a human touch to each project, no matter the end result.”
This is a key motive in the urban art scene surrounding Montreal and this 'human touch' is something I want my publication to express.
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