ANIMATION:
Animation is a focal point to the user experience, a consistent familiar flowing experience was needed to keep the user engaged. For the app animation and motion effects were used judiciously, as excessive annimation can make people feel disconnected or distracted.
The method in which I went about achieving this was by using smooth transitions and fluid changes. It needed to have that comparable familiarity to it, so it is easy to use and understand, apps such as Facebook, Twitter, Instagram all adopt similiar animation as it is the easiest most interpreted form of animation, so sticking with this idealogy whilst trying to create a new emmersive user experience was a challenge. There were a few ways I achieved a better user experience:
- Deference: using fluid motion, with a beautiful interface helps people understand content without competing with it.
- Depth: distinct visual layers and realistic motion were used to convey hierachy, impart vitality, and facilitate understanding. Creating transitions provide a sense of depth as you navigate through content.
- Kept gestures simple and clean. For example, if a gesture was used to go further in the app, by doing the opposite it will return you to your previous position, seems obvious however it is imparetive to the user experience, as it can hinder the functionablity of the app, as gestures elicit a close personal connection with content and enhance the sense of direct manipulation of onscreen functions.
- Aesthetic integrity was used to represent how well the app’s apperance and behaviour integrate with it’s function. Through using subtle, unobtrusive graphics and predictable behaviour, further enhances the user experience.
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